EuraStudy
This chapter studies the psychological factors that influence the individual performer. It covers the theories of personality and attitudes, the effect of arousal and anxiety on performance, the explanations of aggression, and the roles of motivation and of the presence of others (social facilitation). Throughout, each named theory is described, applied to sporting behaviour and evaluated for its usefulness in optimising performance.
6 sections~22 min reading time3 competenciesLevel Standard 3 · Advanced 3
basic level
AS-Level requires the basic theories of personality, attitudes, arousal and motivation.
higher level
The full A-Level requires catastrophe theory, the detailed theories of aggression and anxiety measurement, and the evaluation of each theory's application.
Reading depth: In depth
Text size: Standard
Hollander's structure of personality
Lewin's interactionist formula
Behaviour (B) is a function of the personality (P) and the environment (E).
A young footballer frequently dissents at referees. Explain how the trait, social-learning and interactionist approaches would each account for this behaviour.
The trait approach would say the player has an innate, stable disposition (e.g. high neuroticism or a Type A personality) that makes them react this way consistently.
The social-learning approach would say the player has observed and imitated high-status models (professionals, team-mates) dissenting, and has been reinforced (not punished) for it.
The interactionist approach would say the behaviour arises from the interaction of the player's disposition with the situation - a competitive, high-pressure match triggers the trait, following B = f(P, E).
The interactionist account is preferred because it explains why the dissent appears in some situations but not others.
Result: Trait (innate disposition), social learning (imitated and reinforced) and interactionist (disposition triggered by the situation) each explain the dissent; the interactionist view best fits the situational pattern.
Typical mistakes
Active revision
Using the interactionist approach, explain how a normally calm rugby player might behave aggressively in an important, hostile match.
Active recall
Recall the key points — then reveal.
Sources: GCE AS and A level subject content for physical education (Department for Education) · AQA A-level Physical Education 7582 specification (AQA)
The triadic model of attitudes
A gymnast believes conditioning work is pointless and boring and skips it. Explain how a coach could use cognitive dissonance to change this attitude.
Cognitive: 'conditioning is pointless'; affective: 'it is boring'; behavioural: 'I skip it' - all three are negative and consistent.
The coach challenges the cognitive component by showing evidence that conditioning improves the gymnast's specific skills, and challenges the affective component by making the sessions varied, social and enjoyable.
The new positive experiences and information conflict with the existing negative attitude, creating an uncomfortable mismatch (dissonance).
To remove the discomfort, the gymnast adjusts their attitude towards a more positive one and begins to attend.
Result: By introducing evidence and enjoyable sessions that conflict with the negative beliefs and feelings, the coach creates dissonance the gymnast resolves by adopting a more positive attitude.
Typical mistakes
Active revision
A player has a negative attitude to fitness training. Identify the three components of their attitude and explain how a coach could use cognitive dissonance to change it.
Active recall
Recall the key points — then reveal.
Sources: GCE AS and A level subject content for physical education (Department for Education) · AQA A-level Physical Education 7582 specification (AQA)
The inverted-U hypothesis
Drive theory
Performance (P) is a function of the drive/arousal (D) and the dominant habit (H).
A coach must prepare a powerlifter for a maximal deadlift and a snooker player for a frame-deciding shot. Use the inverted-U hypothesis to advise on the arousal each needs.
The deadlift is a gross, simple, well-learned power skill; the snooker shot is a fine, complex skill requiring precise control.
Gross power skills have a high optimal arousal, so the coach should 'psych up' the lifter to a high level of arousal to maximise force.
Fine, precise skills have a low optimal arousal, so the coach should keep the snooker player calm and controlled - high arousal would cause tremor and error.
The optimal arousal is higher for gross/simple skills and experts, and lower for fine/complex skills and beginners.
Result: The powerlifter needs high arousal (a gross power skill), the snooker player low arousal (a fine, precise skill) - the optimal level depends on the skill type.
Typical mistakes
Active revision
Using the inverted-U hypothesis, explain why the optimal level of arousal differs for a golfer taking a putt and a weightlifter attempting a maximal lift.
Active recall
Recall the key points — then reveal.
Sources: GCE AS and A level subject content for physical education (Department for Education) · AQA A-level Physical Education 7582 specification (AQA)
Types and dimensions of anxiety
Before a cup final a normally relaxed footballer reports a racing heart and sweating palms but no negative thoughts about the game. Classify this anxiety and suggest how it should be measured and managed.
The player is 'normally relaxed', so this is state anxiety (temporary, situational) rather than trait anxiety.
The symptoms are a racing heart and sweating (bodily) with no negative thoughts, so it is somatic rather than cognitive anxiety.
A physiological measure (heart rate) would capture the somatic response objectively; a questionnaire could confirm the low cognitive component.
Because it is somatic, a somatic technique such as breathing control or progressive muscular relaxation is appropriate.
Result: This is somatic state anxiety; it can be measured physiologically and managed with a somatic relaxation technique such as breathing control.
Typical mistakes
Active revision
Explain the difference between somatic and cognitive anxiety, and evaluate the use of a questionnaire to measure a performer's competitive anxiety.
Active recall
Recall the key points — then reveal.
Sources: GCE AS and A level subject content for physical education (Department for Education) · AQA A-level Physical Education 7582 specification (AQA)
The frustration-aggression / aggressive-cue pathway
A basketball player, repeatedly blocked and fouled by an opponent, elbows them off the ball. Explain the incident using two theories and suggest strategies to prevent a recurrence.
Being repeatedly blocked frustrated the player (a blocked goal), and this frustration led to the aggressive elbow.
The aggressive, fouling opponent and perhaps a hostile crowd acted as aggressive cues; the player may also have learned that retaliation is rewarded by imitating models.
The coach can reinforce assertive, non-aggressive responses, teach stress-management (self-talk, breathing) to control the frustration, set process goals to refocus attention, and, if needed, substitute the player to remove them from the cues.
Result: Frustration from being blocked, combined with aggressive cues and learned behaviour, produced the aggression; reinforcing assertion, stress-management, process goals and removal from cues would help prevent it.
Typical mistakes
Active revision
A player reacts to a series of fouls by violently retaliating. Explain this using the frustration-aggression and aggressive-cue hypotheses, and suggest two strategies to prevent it.
Active recall
Recall the key points — then reveal.
Sources: GCE AS and A level subject content for physical education (Department for Education) · AQA A-level Physical Education 7582 specification (AQA)
References & sources
Department for Education