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Music Technology

A-Level Music Technology is the study of capturing, creating, manipulating and analysing recorded sound. Where A-Level Music studies the notes, Music Technology studies the record: how a microphone turns air pressure into a voltage, how that voltage is amplified, converted to numbers, edited, processed and mixed, and how synthesis, sampling and MIDI build sound from the ground up. It is the most technical of the arts subjects, sitting as much in physics and audio engineering as in music, and it demands accurate numeracy - decibels, hertz, milliseconds and beats per minute - alongside a trained analytical ear. These notes are delivered against the Pearson Edexcel A Level Music Technology specification (9MT0), the sole provider of the qualification, and its four components carry the whole subject. Component 1 (Recording) is a non-exam assessment: a multitrack recording of a song chosen from a Pearson-set list. Component 2 (Technology-based composition) is a non-exam assessment: an original composition to a brief, built from synthesis, sampling and audio manipulation. Component 3 (Listening and analysing) is a written examination in which recorded extracts of unfamiliar commercial music are analysed for their production and use of technology. Component 4 (Producing and analysing) is a written and practical examination of corrective and creative production tasks worked on supplied audio and MIDI materials, plus extended written questions. Because these notes cannot play audio, they teach the principles, the numeric relationships and the production method: how sound and the studio signal chain work, how every processor and effect shapes a signal and why, how synthesis and sampling generate and transform sound, how to record and mix a multitrack, and how to hear and describe production choices in an unfamiliar recording - the ear-training and technical vocabulary the written papers reward.

0/83 Texts·16 Chapters·~317 min total

Continue reading — Chapter ITable of contents
LPPearson 9MT0 - principles of sound and acousticsLPPearson 9MT0 - audio technology, signals and numeracyLPPearson 9MT0 - DAW software and studio hardwareLPPearson 9MT0 - microphones and capture of soundLPPearson 9MT0 - microphone placement techniquesLPPearson 9MT0 - audio editing+10 more●○○Foundation●●○Standard●●●Advanced
Table of contents · 16 ChaptersT·16
Ch. IPrinciples of sound and acoustics5 texts · 0 read
  • Sound as a pressure waveText L·01 · Recommended start4 min
  • Frequency and the audible rangeText L·024 min
  • Amplitude, the decibel and loudnessText L·034 min
  • Room acoustics and reverberation (RT60)Text L·044 min
  • Psychoacoustics: how we hearText L·054 min
Ch. IIAudio technology, signals and numeracy5 texts · 0 read
  • The studio signal pathText L·064 min
  • Signal levels and balanced connectionsText L·074 min
  • Connectors and impedanceText L·084 min
  • Metering, headroom and gain structureText L·094 min
  • Studio numeracy: dB, Hz, ms and bpmText L·104 min
Ch. IIIDAW software and studio hardware5 texts · 0 read
  • The DAW and its functionsText L·114 min
  • Audio interfaces, converters and latencyText L·124 min
  • Microphones, pre-amps and DI boxesText L·134 min
  • Mixing desks and signal flowText L·144 min
  • Outboard, controllers and monitoringText L·153 min
Ch. IVMicrophones and capture of sound5 texts · 0 read
  • How microphones work: transducer typesText L·163 min
  • Polar patternsText L·174 min
  • Frequency and transient responseText L·184 min
  • The proximity effect and working distanceText L·194 min
  • Gain structure and phantom power at captureText L·204 min
Ch. VMicrophone placement techniques5 texts · 0 read
  • Single miking: choosing positionText L·214 min
  • Coincident stereo (XY, Blumlein)Text L·224 min
  • Spaced pair (AB) and ORTFText L·234 min
  • Mid-side (MS)Text L·244 min
  • Multi-mic setups, phase and spillText L·254 min
Ch. VIAudio editing5 texts · 0 read
  • Non-destructive editing and the timelineText L·263 min
  • Cuts, fades and cross-fades: avoiding clicksText L·274 min
  • Cleaning up: clicks, hiss, hum and plosivesText L·284 min
  • Level editing: normalising and clip gainText L·294 min
  • Comping, timing edits and consolidationText L·304 min
Ch. VIIPitch and rhythm correction and manipulation5 texts · 0 read
  • Corrective pitch tuningText L·314 min
  • Creative pitch manipulationText L·323 min
  • Audio quantise and rhythm correctionText L·334 min
  • Time-stretching and pitch-shiftingText L·344 min
  • Corrective versus creative judgementText L·354 min
Ch. VIIISynthesis6 texts · 0 read
  • Oscillators and waveformsText L·364 min
  • Filter, cut-off and resonanceText L·374 min
  • The ADSR envelopeText L·384 min
  • Modulation: LFOs and envelopesText L·394 min
  • Synthesis methodsText L·404 min
  • Performance controls: mono/poly, portamento, arpeggiatorText L·413 min
Ch. IXSampling5 texts · 0 read
  • Sampling, sample rate and bit depthText L·424 min
  • Editing and looping samplesText L·434 min
  • Pitch-mapping and multisamplingText L·444 min
  • Key zones and velocity zonesText L·454 min
  • Sampling in the technology-based compositionText L·463 min
Ch. XMIDI and sequencing6 texts · 0 read
  • What MIDI is: data, not audioText L·474 min
  • MIDI messagesText L·484 min
  • Recording MIDI: real-time and step inputText L·494 min
  • Quantise and MIDI editingText L·503 min
  • Editing environments: piano-roll, list, drum, scoreText L·514 min
  • Sequencing and arranging with MIDIText L·523 min
Ch. XIDynamic processing5 texts · 0 read
  • Dynamic range and the need for processingText L·534 min
  • The compressor: threshold, ratio and kneeText L·544 min
  • Attack, release, knee and make-up gainText L·554 min
  • Limiting, gating and expansionText L·564 min
  • De-essing, side-chaining and parallel compressionText L·574 min
Ch. XIIEQ and frequency shaping5 texts · 0 read
  • EQ and the frequency spectrumText L·584 min
  • Filter types: high-pass, low-pass and band-passText L·594 min
  • Shelving and bell (peak) EQText L·604 min
  • Parametric EQ: gain, frequency and QText L·614 min
  • Graphic EQ and practical EQingText L·624 min
Ch. XIIIEffects and processors5 texts · 0 read
  • Inserts, sends and effect familiesText L·634 min
  • ReverbText L·644 min
  • Delay and ADTText L·654 min
  • Modulation effects: chorus, flanger, phaserText L·664 min
  • Distortion, amp modelling and the vocoderText L·674 min
Ch. XIVMixing, stereo, balance and mastering6 texts · 0 read
  • The aims of mixingText L·684 min
  • Level balance and gain stagingText L·694 min
  • Panning and panning lawText L·704 min
  • Stereo, mid-side and mono compatibilityText L·713 min
  • EQ and dynamics in the mix: glueText L·724 min
  • Mastering: loudness and tonal balanceText L·734 min
Ch. XVRecording and technology-based composition5 texts · 0 read
  • Component 1: the recording task and planningText L·744 min
  • Tracking a multitrack recordingText L·754 min
  • Editing and mixing the recordingText L·763 min
  • Component 2: technology-based composition from a briefText L·774 min
  • Producing, combining techniques and submittingText L·783 min
Ch. XVIThe development of recording technology5 texts · 0 read
  • Analogue versus digital, and why the history mattersText L·793 min
  • The early era: electrical recording, mono and the birth of tapeText L·804 min
  • Magnetic tape and multitrackText L·813 min
  • Valves, transistors and electric instrumentsText L·823 min
  • Digital, the DAW and modern productionText L·833 min
Reading progress · subject
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0/83
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Recommended start
Principles of sound and acoustics · Ch. I
Sound as a pressure wave
Text L·01 · 4 min
Read now
Instrument · 01Recommended study order
  1. 1Principles of sound and acoustics
  2. 2Audio technology, signals and numeracy
  3. 3DAW software and studio hardware
  4. 4Microphones and capture of sound
  5. 5Microphone placement techniques
  6. 6Audio editing
  7. 7Pitch and rhythm correction and manipulation
  8. 8Synthesis
  9. 9Sampling
  10. 10MIDI and sequencing
  11. 11Dynamic processing
  12. 12EQ and frequency shaping
  13. 13Effects and processors
  14. 14Mixing, stereo, balance and mastering
  15. 15Recording and technology-based composition
  16. 16The development of recording technology
Instrument · 02Exam structure
Component 1 - Recording (non-exam assessment)
A multitrack recording of one song chosen from a list of songs set and released by Pearson, worth approximately 20% of the A-level and internally recorded but externally marked. The candidate captures, edits, processes and mixes the chosen song to a stereo mixdown, demonstrating microphone technique, the management of the signal chain and gain structure, editing, balance and the use of processing and effects. Because the set song list is rotated across specification cycles, these notes teach the general method of planning and executing a multitrack recording rather than any particular song.
Component 2 - Technology-based composition (non-exam assessment)
An original technology-based composition responding to one of a set of released briefs, worth approximately 20% of the A-level, internally produced and externally marked. The composition is built using the tools of music technology - synthesis, sampling, audio manipulation, MIDI sequencing and effects - so that the production and sound design are themselves the compositional material. Candidates submit an audio mixdown demonstrating creative and technical control of the techniques taught across the subject.
Component 3 - Listening and analysing (written examination)
A written examination of approximately 1 hour 30 minutes, worth approximately 25% of the A-level, based on recorded extracts of unfamiliar commercial music played in the exam. Candidates analyse and evaluate the use of recording and production technology - microphone use, editing, processing, effects, synthesis, sampling and mixing - and relate features to the era and technology that produced them. It tests aural perception and the ability to describe production in accurate technical language, drawing on the whole subject including the development of recording technology.
Component 4 - Producing and analysing (written and practical examination)
A written and practical examination of approximately 2 hours 15 minutes, worth approximately 35% of the A-level and the largest single component. Candidates carry out corrective and creative production tasks on supplied audio and MIDI materials - for example correcting tuning, timing, level and tonal problems and adding creative processing and effects - and answer extended written questions on production techniques and principles. It rewards secure practical control of editing, dynamics, EQ, effects and mixing together with the numeracy and theory that underpin them.
Nature of assessment and grading
The A-level combines two non-exam assessments (Recording and Technology-based composition, together about 40% of the marks) with two written and practical examinations (Listening and analysing and Producing and analysing, together about 60%), so practical production skill and analytical listening are weighted roughly equally across the qualification. The A-level is graded A*-E (U below E). Music Technology is unusual in the arts block for its heavy quantitative content: decibels, frequencies, sample rates, bit depths, delay times in milliseconds and tempo in beats per minute recur throughout, and secure numeracy is assessed alongside musical and production judgement.
Instrument · 03Official sources
  • Pearson Edexcel Level 3 Advanced GCE in Music Technology (9MT0) SpecificationPearson Edexcel
  • Ofqual - GCE AS and A level qualifications (subject-level conditions and requirements)Ofqual

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