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Further vectors develops three-dimensional coordinate geometry using the scalar and vector products. It covers the equations of lines and planes in space, how they intersect, the angles between them, and the distances between points, lines and planes. The scalar product from A-Level Mathematics is assumed, and the new vector (cross) product provides normals and areas.
4 sections~11 min reading time3 competenciesLevel Standard 2 · Advanced 2
basic level
AS Further Mathematics covers the scalar product and the vector equation of a line in three dimensions.
higher level
The full A-Level adds the vector product, equations of planes, and the full range of intersection, angle and distance problems, including skew lines.
Reading depth: In depth
Text size: Standard
The vector product is perpendicular to both vectors
Scalar product
Returns a number; zero exactly at right angles.
Vector product
Returns a vector perpendicular to both; its magnitude is the parallelogram area.
For and , find the angle between them and the area of the triangle they span.
; , .
, so .
, with magnitude .
Area .
Result: ; triangle area .
Typical mistakes
Active revision
Given and , find the angle between them and the area of the triangle with these as two sides.
Active recall
Recall the key points — then reveal.
Sources: Further mathematics: AS and A level content (GCE subject content) (Department for Education)
A line in three dimensions
Line: vector and Cartesian forms
A point and a direction determine the line; the Cartesian form eliminates .
Determine whether and meet.
, , .
From the second, ; substitute into the third: , so .
; . Since , the first equation fails.
The directions and are not proportional, so the lines are not parallel; and no common point exists, so they are skew.
Result: The lines are skew (not parallel and never meeting).
Typical mistakes
Active revision
Determine whether the lines and intersect, are parallel, or are skew.
Active recall
Recall the key points — then reveal.
Sources: AQA A-level Further Mathematics 7367 specification (AQA)
A plane and its normal vector
Plane: scalar-product and Cartesian forms
The normal is perpendicular to the plane; .
Find the Cartesian equation of the plane through , and .
, .
.
Substitute : .
The plane is . (Check : ✓; : ✓.)
Result: .
Typical mistakes
Active revision
Find the Cartesian equation of the plane through the points , and .
Active recall
Recall the key points — then reveal.
Sources: Further mathematics: AS and A level content (GCE subject content) (Department for Education)
A line meeting a plane
Angles
Line-plane uses sine (complement of the normal angle); plane-plane uses the angle between normals.
Distances
Point-to-plane, and the shortest distance between two skew lines along their common perpendicular.
(a) Find where meets . (b) Find the distance from to .
Coordinates ; substitute: , so , .
At : ; check ✓.
For plane , , . At : .
Distance .
Result: (a) The line meets the plane at ; (b) the distance is .
Typical mistakes
Active revision
Find the point of intersection of the line with the plane , and find the perpendicular distance from the point to the plane .
Active recall
Recall the key points — then reveal.
Sources: Further mathematics: AS and A level content (GCE subject content) (Department for Education)
References & sources